Job Description: Create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO), based off concepts and layouts, in the Unreal Engine Use various Houdini Tools that we've built Communicate clearly and effectively with other team-members Aid the more junior members of the team in any relevant area Follow team policies and attend meetings through Slack Requirements: Ability to create detailed landscapes and building interiors in Unreal Engine 4 Ability to optimize with use of LODs (Level of Detail) Houdini experience, used for creating Procedural Development tools to be used in Unreal Engine Unreal Engine 4 Blueprint Scripting experience Quixel Megascans Asset Library usage Heightmap development experience English fluency is a must. Benefits: No relocation is necessary We can provide Level Designer with a copy if needed